Tasks upcoming on our to-do list…
Magic System
Spellcasting, Magic Items, and saving all the above
V1 Framework Completed
- Build out procedural Runes
- Implement means of using icons and staging spells
- Implement magic items
- V1 VFX Pass
Weapons and Materials
Modular Weapons and the different materials in the world
Graphical Implementation Completed
Back Content Here
- Finalize procedural materials
- Migrate UE4.27 Modularized Weapons
- Test Implementation
- Implement Magic Effects
Combat Framework V3
Stabs, Throws, and armor implementation
Throws Partially Implemented
- Finalize Throw and Stab Subsystems
- Setup AI Armor Implementation
- SFX and VFX Pass
Level Content Development
Finalizing workflows and content for Dolenn and the bandit ravine
Dolenn at 90%
- Finalize Level Side of Dolenn
- Apply Workflow to Bandit Ravine
- Start Quest Integration of Bandit Ravine to proof workflow